Monday, June 23, 2014

Orellia Update

A little progress I've done on Orellia, I overhauled the design for her hair, with a hat and her belt- The design felt messy at the beginning. Finally after tweaking many many times I decided to go for this look. The textures are still halfway done. I still have to add the leather textures onto some parts of her accessories as well the clothes. The hair had a pasted on texture I found- It still needs to be tweaked but the shape and colour of it would be final- I'm still not entirely happy with the overall design, but it's definitely looking better than the one before so I'll be sticking to it. I added the wireframe to get some feedback. It's at 10k + tris, I know it could still be reduced but I'll have to finish up the textures first-
Paintover

Progress on  texture (still tweaking)

Wireframe

Tuesday, June 17, 2014

Carbot Ultralisk

Something quick I did for the daily spitsculpt group. Its Ultralisk from carbot animation! It was a break from the constant texturing I've been doing lately.

Friday, June 13, 2014

Rihanna 3D printed bust!

My Rihanna bust has been printed! It looks pretty amazing I'll give them that! It looks really clean cut too- They even gave me a few screenshots of the process, It looked extremely cool too with the supports!



This was about 5 hours through printing- It does take a long time to print but in all it's really great to see a 3D model becoming a physical copy- The website they have up is pretty informative about how 3d prints are done too- which is cool since if you own a 3d printer or want to print you don't have to look far.
If you're interested here's a link:-
 http://www.triplaxis.com/  
https://www.facebook.com/triplaxis?fref=photo

Monday, June 9, 2014

Orellia Colour Progress!

First colour testing through photoshop and zbrush-
 I did a paintover in photoshop and after some feedback, I realized the style of the character just seemed out of place- I did a quick texture map and uploaded it into marmoset and realized the outcome wasn't as pretty as I hoped it would be- So I gave her a new look and with another round of feedback I came to this-

Ta da! I'd like to give her an awesome skateboard! to go along with everything now -
Currently working on adding miniature details (cloth texture/pores) blab-blab-bla- Off to work!

Tuesday, June 3, 2014

New Character - Orellia

It's been a long time since my last post. I had to put the mech girl on hold and now I've been making an original character for my portfolio- Here's some of the progress in the last few weeks-
 I decided on a steampunk look, the first 2 iterations were loosely based on a pirate look- I made the design of the top a little more modern and created a placeholder for the hair to get a more complete look-
Later on added gloves for the hands and added details to the rest of her clothes -
After that I retopologized the main model in topogun and placed the lowpoly into zbrush and copied the details over. Some parts like the shirt and the shoes were done in Xnormals- It slowed me down a little at this point due to the fact it didn't copy normals over so smoothly.

I'm still on the fence with the colours- I'll post a few progress shots in abit- get some feedback and update again : D