Showing posts with label style test. Show all posts
Showing posts with label style test. Show all posts
Thursday, April 2, 2015
Update!
After a long break from posting anything, Here! an update : D
Added a cotton top, A corset and the choker. So far it took me 2 days to complete. those accesories-
I'm gonna finish this by end of april hopefully >_<
Monday, September 15, 2014
Hair Practice
Hello! Long time no see-!
Here's some stuff I've been up to lately.
I was practicing hair sculpting again, This time with a little more detail added in. Started out with a zsphere and slowly added details. The back hair still needs some love : ( I'm planning to put a clip at the back to make it hold the hair. I'm also going to focus this character on her clothes/fabric/accesories/hair/posing. I'm not focusing too much on anatomy for her since it wont be seen anyway. The fingers and toes will be fixed too!
(Her textures disappeared after using dynamesh and I hadn't realized till it was too late : ( - luckily I did just the face)
Here's some stuff I've been up to lately.
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| all together base + hair = 9 1/2 hours |
I was practicing hair sculpting again, This time with a little more detail added in. Started out with a zsphere and slowly added details. The back hair still needs some love : ( I'm planning to put a clip at the back to make it hold the hair. I'm also going to focus this character on her clothes/fabric/accesories/hair/posing. I'm not focusing too much on anatomy for her since it wont be seen anyway. The fingers and toes will be fixed too!
(Her textures disappeared after using dynamesh and I hadn't realized till it was too late : ( - luckily I did just the face)
Thursday, July 17, 2014
Orellia - Almost there progress!
Hello! I'm back from my vacation and started working on my character again- Here's a few snaps of progress.
Started out testing out fiber mesh for the first time in zbrush- Look at it- doesn't that look like an awesome hair do?! I'd wear it- no, of course not-![]() |
| Zbrush Fibermesh Test |
After that I made did a quick paintover- I scrapped the tail and worked on trying to get the overall bob look for her hair- The hair colour I changed it to a darker brown to make her face pop out more- The blond made her face drown- I also made little changes to the skin and lips-
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| Hair Paintover |
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| Close up |
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| Hair Modelled out |
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| Front and Back |
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| Size Comparison |
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| We're calling it a Viper! : D |
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| I like her without her hair :| |
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| Minor texture adjustment |
Labels:
3D Artwork,
low poly,
Maya,
Orellia,
Sci fi,
style test,
viper
Tuesday, June 17, 2014
Carbot Ultralisk
Something quick I did for the daily spitsculpt group. Its Ultralisk from carbot animation! It was a break from the constant texturing I've been doing lately.
Labels:
3D Artwork,
carbot,
starcraft,
style test,
ultralisk,
Zbrush
Monday, June 9, 2014
Orellia Colour Progress!
First colour testing through photoshop and zbrush-
I did a paintover in photoshop and after some feedback, I realized the style of the character just seemed out of place- I did a quick texture map and uploaded it into marmoset and realized the outcome wasn't as pretty as I hoped it would be- So I gave her a new look and with another round of feedback I came to this-Ta da! I'd like to give her an awesome skateboard! to go along with everything now -
Currently working on adding miniature details (cloth texture/pores) blab-blab-bla- Off to work!
Tuesday, June 3, 2014
New Character - Orellia
It's been a long time since my last post. I had to put the mech girl on hold and now I've been making an original character for my portfolio- Here's some of the progress in the last few weeks-
I decided on a steampunk look, the first 2 iterations were loosely based on a pirate look- I made the design of the top a little more modern and created a placeholder for the hair to get a more complete look-
Later on added gloves for the hands and added details to the rest of her clothes -
I decided on a steampunk look, the first 2 iterations were loosely based on a pirate look- I made the design of the top a little more modern and created a placeholder for the hair to get a more complete look-
Later on added gloves for the hands and added details to the rest of her clothes -
After that I retopologized the main model in topogun and placed the lowpoly into zbrush and copied the details over. Some parts like the shirt and the shoes were done in Xnormals- It slowed me down a little at this point due to the fact it didn't copy normals over so smoothly.
I'm still on the fence with the colours- I'll post a few progress shots in abit- get some feedback and update again : D
I'm still on the fence with the colours- I'll post a few progress shots in abit- get some feedback and update again : D
Thursday, April 3, 2014
Kvothe Fan art!
Monday, March 31, 2014
Disney's Ariel sculpt
Friday, March 21, 2014
Were Snake Lady WIP 02
More WIP for Were Snake Lady, I made some changes to the design. Since it's supposed to be a game model with mid level poly count, I decided to make some slight changes to the design, making her more warrior like. So far I've made changes to the back and front transparent plane, The tail is extended all the way to the floor with a cloth attached to it to make the focus go back up to the character and the front cloth has been replaced to break the symmetry. The headgear needs to be fixed a little more though. Yes the hands are still missing :| I'm gonna go there last, I'm still struggling with getting it right. I left out the details on the design for last too to focus on getting the main model done : D The red on the head gear was something I realized last minute and needed to note it- I don't know if it needs changing yet though- We'll see how it goes :D that's all for now-!
Wednesday, March 12, 2014
Friday, March 7, 2014
Fox Pixie
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| Fox Pixie |
Aaaaaaand I digressed! Had alot of critiques on the nose. After fixing it though I realized it didn't look like
her anymore but I didn't want to lose the cuteness of it. So I decided to make a pixie instead : D I'm still working on the Rihanna sculpt of course-! I just liked where this was going and decided to complete it-
(Picasa seemed to have removed the colour on the eyes, The original colour is true to on the 3/4 head)
Stylized Rihanna Portrait WIP
An attempt at stylizing/caricature of Rihanna. This is still a work in progress. In the process of adding the full body..and her missing ears- Took me about 4 hours from a flat base mesh...The one that looks like slenderman!? Oh, why yes! Back to work missy-
Sunday, February 9, 2014
Female Head Practice
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| Female Head Practice |
Haven't had much done on pure zbrush alone- So this was my attempt in trying to sculpt a head- I started with a base mesh slenderman look alike XD, Took ages on trying to sculpt the nose to look decent and the mouth was pretty quick and fun too- The eyes were the toughest for me. It kept looking too stiff and well ugly, took alot of Ctrl-z's and reloading of the model to get to where it is at the end : D More Practice! I need to move faster than this definitely! Will be adding the hair and ears in a bit- Stay tuned!
Saturday, January 25, 2014
Friday, January 17, 2014
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