Showing posts with label style test. Show all posts
Showing posts with label style test. Show all posts

Thursday, April 2, 2015

Update!


After a long break from posting anything, Here! an update : D
Added a cotton top, A corset and the choker. So far it took me 2 days to complete. those accesories-
I'm gonna finish this by end of april hopefully >_<

Monday, September 15, 2014

Hair Practice

Hello! Long time no see-!
Here's some stuff I've been up to lately.


all together base + hair = 9 1/2 hours 


I was practicing hair sculpting again, This time with a little more detail added in. Started out with a zsphere and slowly added details. The back hair still needs some love : ( I'm planning to put a clip at the back to make it hold the hair. I'm also going to focus this character on her clothes/fabric/accesories/hair/posing. I'm not focusing too much on anatomy for her since it wont be seen anyway. The fingers and toes will be fixed too!
(Her textures disappeared after using dynamesh and I hadn't realized till it was too late : ( - luckily I did just the face)

Thursday, July 17, 2014

Orellia - Almost there progress!





Hello! I'm back from my vacation and started working on my character again- Here's a few snaps of  progress.
 Started out testing out fiber mesh for the first time in zbrush- Look at it- doesn't that look like an awesome hair do?! I'd wear it- no, of course not-
Zbrush Fibermesh Test

After that I made did a quick paintover- I scrapped the tail and worked on trying to get the overall bob look for her hair- The hair colour I changed it to a darker brown to make her face pop out more- The blond made her face drown- I also made little changes to the skin and lips-
Hair Paintover 

Changes made through out the hair modelling process
                   Here's a close up of a finalised skin! I'm still working on the alpha for the hair ;|
Close up
Hair Modelled out
Front and Back
Currently working on the rig for posing and a few blendshapes for expression- I'm also planning to add a vehicle and this is my progress so far- ( Had help from my SO on this : D)
Size Comparison
We're calling it a Viper! : D
I like her without her hair :|
Minor texture adjustment

Tuesday, June 17, 2014

Carbot Ultralisk

Something quick I did for the daily spitsculpt group. Its Ultralisk from carbot animation! It was a break from the constant texturing I've been doing lately.

Monday, June 9, 2014

Orellia Colour Progress!

First colour testing through photoshop and zbrush-
 I did a paintover in photoshop and after some feedback, I realized the style of the character just seemed out of place- I did a quick texture map and uploaded it into marmoset and realized the outcome wasn't as pretty as I hoped it would be- So I gave her a new look and with another round of feedback I came to this-

Ta da! I'd like to give her an awesome skateboard! to go along with everything now -
Currently working on adding miniature details (cloth texture/pores) blab-blab-bla- Off to work!

Tuesday, June 3, 2014

New Character - Orellia

It's been a long time since my last post. I had to put the mech girl on hold and now I've been making an original character for my portfolio- Here's some of the progress in the last few weeks-
 I decided on a steampunk look, the first 2 iterations were loosely based on a pirate look- I made the design of the top a little more modern and created a placeholder for the hair to get a more complete look-
Later on added gloves for the hands and added details to the rest of her clothes -
After that I retopologized the main model in topogun and placed the lowpoly into zbrush and copied the details over. Some parts like the shirt and the shoes were done in Xnormals- It slowed me down a little at this point due to the fact it didn't copy normals over so smoothly.

I'm still on the fence with the colours- I'll post a few progress shots in abit- get some feedback and update again : D 

Thursday, April 3, 2014

Kvothe Fan art!


So I finished the two books of "The Kingkiller Chronicle trilogy" again but this time, I actually paid more attention to it- Mostly because it's an audiobook I've been listening to while working- I wish more happened in the second book with Kvothe, the whole book felt very mellow to me. Like a filler in an anime, that had minor hints of the same arc but not really- I won't spoil it here and I'm still excited for the third book! I was so excited after the whole thing I actually drew something today! I give you Kvothe : D It could've been better but I took about 10 mins to churn this out quickly so I could get over this feeling-

Monday, March 31, 2014

Disney's Ariel sculpt




An attempt at sculpting Ariel-! I remember spamming this movie back when I was younger, making my siblings traumatized from the addiction, which is lovely and all but regardless! I still love this movie-! I was messing around with zbrush 4R6 new tools recently and decided picked Ariel as a test sub- I thought her eyes were a tad too big, but it didn't look that bad at second glance so I stuck to it :3 I took about 3 hours including the hair. (edited) I added the tail and fixed the hair a little :D and added some shells- I took about 4 hrs to sculpt and texture it all out. I'll probably leave it the way it is for now-

Friday, March 21, 2014

Were Snake Lady WIP 02

More WIP for Were Snake Lady, I made some changes to the design. Since it's supposed to be a game model with mid level poly count, I decided to make some slight changes to the design, making her more warrior like. So far I've made changes to the back and front transparent plane, The tail is extended all the way to the floor with a cloth attached to it to make the focus go back up to the character and the front cloth has been replaced to break the symmetry. The headgear needs to be fixed a little more though. Yes the hands are still missing :| I'm gonna go there last, I'm still struggling with getting it right. I left out the details on the design for last too to focus on getting the main model done : D  The red on the head gear was something I realized last minute and needed to note it- I don't know if it needs changing yet though- We'll see how it goes :D that's all for now-!

Wednesday, March 12, 2014

Merelli

I name thee Merelli, Someday I shall paint you........Someday.....

Friday, March 7, 2014

Fox Pixie


Fox Pixie

Aaaaaaand I digressed! Had alot of critiques on the nose. After fixing it though I realized it didn't look like
her anymore but I didn't want to lose the cuteness of it. So I decided to make a pixie instead : D I'm still working on the Rihanna sculpt of course-! I just liked where this was going and decided to complete it-

(Picasa seemed to have removed the colour on the eyes, The original colour is true to on the 3/4 head)

Stylized Rihanna Portrait WIP

An attempt at stylizing/caricature of Rihanna. This is still a work in progress. In the process of adding the full body..and her missing ears- Took me about 4 hours from a flat base mesh...The one that looks like slenderman!? Oh, why yes! Back to work missy-

Sunday, February 9, 2014

Female Head Practice

Female Head Practice 

Haven't had much done on pure zbrush alone- So this was my attempt in trying to sculpt a head- I started with a base mesh slenderman look alike XD, Took ages on trying to sculpt the nose to look decent and the mouth was pretty quick and fun too- The eyes were the toughest for me. It kept looking too stiff and well ugly, took alot of Ctrl-z's and reloading of the model to get to where it is at the end : D More Practice! I need to move faster than this definitely! Will be adding the hair and ears in a bit- Stay tuned!

Saturday, January 25, 2014

Friday, January 17, 2014